Files
HospitalHorror/Assets/Abandoned_Asylum/Models/GR_Glass.fbx
2026-04-10 18:03:49 +03:00

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Property: "Emissive", "ColorRGB", "",0,0,0
Property: "Ambient", "ColorRGB", "",1.0,1.0,1.0
Property: "Diffuse", "ColorRGB", "",0.8,0.8,0.8
Property: "Specular", "ColorRGB", "",1.0,1.0,1.0
Property: "Shininess", "double", "",12.3
Property: "Opacity", "double", "",1.0
Property: "Reflectivity", "double", "",0
}
}
Pose: "Pose::BIND_POSES", "BindPose" {
Type: "BindPose"
Version: 100
Properties60: {
}
NbPoseNodes: 2
PoseNode: {
Node: "Model::GuardRoom_WindowFrame"
Matrix: 0.000000075497901,1.000000000000000,-0.000000075497901,0.000000000000000,-1.000000000000000,0.000000075497901,-0.000000000000006,0.000000000000000,0.000000000000000,0.000000075497901,1.000000000000000,0.000000000000000,0.000000000000000,0.000000000000000,0.000000000000000,1.000000000000000
}
PoseNode: {
Node: "Model::GuardRoom_WindowGlass"
Matrix: 0.000000075497901,1.000000000000000,-0.000000075497901,0.000000000000000,-1.000000000000000,0.000000075497901,-0.000000000000006,0.000000000000000,0.000000000000000,0.000000075497901,1.000000000000000,0.000000000000000,0.000000000000000,0.000000000000000,0.000000000000000,1.000000000000000
}
}
GlobalSettings: {
Version: 1000
Properties60: {
Property: "UpAxis", "int", "",1
Property: "UpAxisSign", "int", "",1
Property: "FrontAxis", "int", "",2
Property: "FrontAxisSign", "int", "",1
Property: "CoordAxis", "int", "",0
Property: "CoordAxisSign", "int", "",1
Property: "UnitScaleFactor", "double", "",100
}
}
}
; Object relations
;------------------------------------------------------------------
Relations: {
Model: "Model::GuardRoom_WindowFrame", "Mesh" {
}
Model: "Model::GuardRoom_WindowGlass", "Mesh" {
}
Model: "Model::Producer Perspective", "Camera" {
}
Model: "Model::Producer Top", "Camera" {
}
Model: "Model::Producer Bottom", "Camera" {
}
Model: "Model::Producer Front", "Camera" {
}
Model: "Model::Producer Back", "Camera" {
}
Model: "Model::Producer Right", "Camera" {
}
Model: "Model::Producer Left", "Camera" {
}
Model: "Model::Camera Switcher", "CameraSwitcher" {
}
Material: "Material::GR_Frame", "" {
}
Material: "Material::GR_Glass", "" {
}
}
; Object connections
;------------------------------------------------------------------
Connections: {
Connect: "OO", "Model::GuardRoom_WindowFrame", "Model::Scene"
Connect: "OO", "Model::GuardRoom_WindowGlass", "Model::Scene"
Connect: "OO", "Material::GR_Frame", "Model::GuardRoom_WindowFrame"
Connect: "OO", "Material::GR_Glass", "Model::GuardRoom_WindowGlass"
}
;Takes and animation section
;----------------------------------------------------
Takes: {
Current: ""
}
;Version 5 settings
;------------------------------------------------------------------
Version5: {
AmbientRenderSettings: {
Version: 101
AmbientLightColor: 0.0,0.0,0.0,0
}
FogOptions: {
FogEnable: 0
FogMode: 0
FogDensity: 0.000
FogStart: 5.000
FogEnd: 25.000
FogColor: 0.1,0.1,0.1,1
}
Settings: {
FrameRate: "30"
TimeFormat: 1
SnapOnFrames: 0
ReferenceTimeIndex: -1
TimeLineStartTime: 0
TimeLineStopTime: 383345111400
}
RendererSetting: {
DefaultCamera: "Producer Perspective"
DefaultViewingMode: 0
}
}